SKU: 25568806486
fanatec csl pedal

fanatec csl pedal Fanatec CSL Pedals

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Description

fanatec csl pedal Fanatec CSL PedalsFanatec CSL Pedals The Fanatec CSL Pedals are a compact and durable simracing pedal set designed to deliver smooth, precise inputs for everyday racing and competitive entry level setups. Built with a robust metal structure and high resolution Hall sensors, they provide reliable throttle and brake control while offering an easy upgrade path to a Load Cell brake via the optional CSL Pedals Load Cell Kit. Main Features Two pedal set including throttle

Fanatec CSL Pedals

The Fanatec CSL Pedals are a compact and durable simracing pedal set designed to deliver smooth, precise inputs for everyday racing and competitive entry-level setups. Built with a robust metal structure and high-resolution Hall sensors, they provide reliable throttle and brake control while offering an easy upgrade path to a Load Cell brake via the optional CSL Pedals Load Cell Kit.

Main Features

  • Two-pedal set including throttle and brake.
  • High-resolution Hall-effect sensors on both pedals.
  • Smooth and consistent pedal travel for precise inputs.
  • Durable metal pedal arms for long-term reliability.
  • Compact design ideal for desk setups or cockpits.
  • Upgradeable to a Load Cell brake with the optional CSL Pedals Load Cell Kit.

Technical Specifications

  • Pedal Set Type: Throttle / Brake
  • Sensor Technology: Hall-effect sensors
  • Brake Upgrade: Optional Load Cell Kit (sold separately)
  • Construction: Metal pedal arms with reinforced base
  • Adjustability: Pedal spacing and pedal face position
  • Connection: RJ12 (via Fanatec wheelbase) or USB (with optional adapter)
  • Platform: PC

What’s in the Box

  • Fanatec CSL Pedals (Throttle and Brake)
  • Pedal baseplate
  • RJ12 connection cable
  • Mounting hardware
  • Quick start guide

Compatibility & Accessories

The CSL Pedals connect directly to Fanatec wheelbases via RJ12. When connected to a compatible Fanatec wheelbase, they support console operation depending on the base.

This product becomes compatible with PlayStation systems when combined with a PlayStation-licensed Fanatec Wheel Base.

Xbox compatibility depends on the connected Fanatec steering wheel. When connected via USB (optional adapter), the pedals can be used as a standalone pedal set on PC.

Recommended accessories include the CSL Pedals Load Cell Kit, a Fanatec direct drive wheelbase, and a rigid cockpit or pedal mount.

Benefits

Smooth and precise inputs thanks to Hall sensors. Compact and robust design suitable for any setup. Upgradeable platform with optional Load Cell brake. Reliable construction built for consistent performance over long racing sessions.

Shipping Notes
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  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 25568806486

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Oilyraincloud
Bozeman, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
R
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rockspawner
Los Angeles, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Waukegan, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Draper, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Los Angeles, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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